GM Observations/Summary
- In this session Ethan re-enters the fold. It made logical sense for Ethan to re-initiate connection with Grant, which gave David a chance to GM for a bit. Effectively we tag-teamed during the session to run it, and there is is some exploration of powers, especially Eidolon but also Umbra.
- We also started fleshing out Ethan’s story since he departed the main storyline at the end of Session 11 - there are some glimpses provided as part of Session 19, but full exposition will only occur in Session 20. I have provided Lurker37 a seven stage description as to what happens to Ethan, but this is from a player’s point of view - and David has yet to GM through this. He agrees with the outline, but there is likely to be some deviation.
- David and I started the session with more detailed discussion on Cantrips, ‘Force Powers’, Shapeshifting and a number of other topics that I’ll share below.
Realm 15a - The Gateway to Marindar (Grey Door)
The Return of Ethan
- In the darkness, Grant carries the blanketed Sophia to her local residence. Her household attendants have barred the door but Grant convinces them to let them. He makes sure that she is safe (she is given a cup of hot ‘cha’ - the local equivalent of tea) before heading out again.
- There are many fires in the Marindan gateway. Grant experiments with using Umbra to quell the fires and it works superbly. (GM’s note - fire is a delicate combination of fuel, oxygen and ignition - remove any of those and the fire stops, hence this is easy for the Umbra Master to ‘break’) As he roams the streets, looking for trouble, he feels an Icon contact being initiated.
- It is Ethan, who is concerned enough about Grant to have followed up with him. Ethan offers to come and help him, and Grant admits that there are many wounded people around and much reconstruction needed. Ethan agrees to come through.
- Ethan appears in the street. He is beyond gaunt - he is rake thin. Dressed in dirty, rough clothing, his boy-man beard is thick and unkempt. He stinks of sweat, toil and blood. He carries a chunk of metal resembling a sword, but it is a far cry away from the blades that he carried in Versais or the Middle Kingdom. It’s a weapon from the dark ages. Ethan asks about the invaders and Grant gives him a quick run-down. Using ‘The Force’ (GM’s note - Marindar is an Eidolon-enhanced realm, and using Eidolon himself, Ethan is easily about to identify the remaining intruders in the city as they are different from their surroundings.), Ethan is able to describe to Grant where the others are. They agree to split up. (GM’s note - Grant is able to sense using Umbra that Ethan is using Eidolon)
- Grant spends the night hunting down a few of the remaining intruders, and puts out fires where he meets them.
With Godlike Power comes ….
- Ethan’s first encounter with one of the wolf-creatures does not go well. He uses Telekinesis to lift one off the ground, immobilising it (GM’s note - this is a Sorcery spell, powered by Eidolon, in an Eidolon-enhanced realm; but Ethan is not practised in using this sort of spell in combat situations, and he does have Bad Stuff). The wolf-creature is initially confused, but draws a gun and blazes away. Ethan’s concentration is broken and he runs for cover. (GM’s note - Ethan is Dominant Rank Psyche and normally something so trivial would not break his concentration - this was done for role-playing value) He reaches the column of a building and dives behind it, and the wolf-creature keeps firing, blasting huge chunks off the structure. Ethan calms himself - he knows exactly how close the creature is and he bides his time as the creature approaches. As the wolf heads around the side of the pillar, Ethan heads around the other side. A Cantrip is cast, knocking the gun’s aim aside as Ethan leaps on it, plunging his blade deep into its chest. The gambit almost failed as the wolf-creature heard Ethan as he ran around the pillar (GM’s note - Bad Stuff) but it wasn’t enough to save him. Ethan is splattered with blood. (GM’s note - Bad Stuff)
- Ethan wanders on, and finds a man bleeding badly and his female companion trying to comfort him. His arm has been so badly mauled that it is barely attached. Ethan offers to help and he quickly ‘lays hands’ on the man, one hand on his ruined arm, the other on his forehead. Using ‘The Force’, Ethan restores the man’s arm to its original state. (GM’s note - Eidolon has powerful abilities to heal/restore) Lurker37 noted in his description that the missing mass was drawn from the man’s fat reserves. He became slightly thinner, but the man’s arm was completely restored in a matter of a few minutes. By placing his hand on the man’s forehead, Ethan also removes him from a state of shock, healing the mental damage that he has sustained. The two Marindans stare at this beggar-man in wonder and Ethan gently asks them to seek sanctuary.
- Ethan wanders on, using Eidolon to repair the occasional building (the pieces are still there so it is relatively easy). After he and Grant are convinced that no more of the invaders remain, Ethan goes to a pavilion that is being used as a medical centre. One by one, Ethan heals the wounded. It is impossible for him not to draw attention to himself, but Ethan tries to ignore it. He reaches Galatea, who is nursing her broken arm (from the fight with Nasaug) and heals her. She is utterly awestruck by the experience. (GM’s note - more information is contained in the Spoiler's Thread as to why this would be the case. I had no plans for Ethan to be introduced to Galatea, but the reaction seems to be logical based on her background) Ethan notes that she is dressed differently from the other Marindans but he says nothing of it. When there are no patients left, Ethan slips away.
- Meanwhile Grant consults with Morrison and the Defenders. They have taken the surviving wolf-creatures into custody and Grant informs them that his friend Ethan, who is also a Lord of Gossamer, has helped. Galatea says that a man dressed in rags healed her, and Grant confirms that this is his friend. But where is Ethan? None of the Defenders seem to know but Grant dissuades them from finding him. (GM’s note - Grant can sense Ethan. They are close enough, similar to Immortals in ‘Highlander’.)
- Ethan is still able to sense the structural damage across the city, and he decides to make repairs on a much larger scale. (GM’s note - David ruled that it was much harder to repair things using Eidolon when they were not in sight, and so thematically, Ethan decided upon a course of action) Ethan lifts himself into the dark skies above Marindar using Sorcery. Relaxed, a gentle wind buffeting him, he begins rebuilding the city using Eidolon.
- Windows are unbroken, columns unshattered, houses reformed. A miracle of near godlike power descends over Marindar, and by morning Ethan is almost finished. Although he tried to have the work completed by dawn, Ethan misjudged the time and the sun comes up before he is finished. The result is that people come into the streets to watch him and marvel at the magical restoration. No one has ever seen such power as this.
- Satisfied that his work is done, and a little tired by the effort, the rough-clad form of Ethan descends. He lands upon a roof, and is somewhat embarrassed by the throng of people below him. As he considers his options, Galatea flies over to him and lands on the roof. She asks him if he is indeed a Lord, and Ethan finally nods and says that he is. Galatea behaves with deference and asks what his ‘will’ is. Ethan says that he would like some food, some rest, and some privacy. Galatea takes to the air and Ethan follows. (GM’s note - Galatea can fly. Ethan is still using the same Sorcerous spell as before in order to mimic flight)
Desperately Seeking Ethan …..
- During the night, Grant became aware of what Ethan was doing and he decided to find a place to sleep. He wakes shortly before midday, eats breakfast and then goes to find Sophia. A beautifully handwritten letter waits for him with information as to where she is. Grant find himself addressed as ‘My Lord’ in the letter, and the attendants refer to him in a similar manner.
- Grant stands out in the city. He is not dressed like the Marindans, and many of them cheer him on as he walks by. He comes to a two-story house where Sophia is reading a book. When she sees Grant, she thanks him again for coming to her aid. She has retained her poise, and speaks gratefully to him in polite diplomatic language. Sophia explains that Ethan left with Galatea in the early morning and came to this building - and she is waiting for an audience. Grant corrects her and says that Ethan is not in residence - he would be able to sense Ethan’s presence if he were on the floor above. A bit surprised, Sophia instead spends some time talking to Grant about Ethan, learning more about him. Grant admits that they have known each other since childhood, and he speaks openly of his concern for Ethan. Grant asks about the attack, and Sophia admits that nothing like this has never happened before as The Approach is designed to prevent such things. At last, Sophia says that they should check upon the prisoners. They will not be taken through to the True Marindar because that would be a risk - but there are no suitable permanent facilities in the Gateway either.
- Grant and Sophia visit the captured wolves. Sophia attempts diplomacy but none of them will speak with her. Nasaug, the Warglord chief, is still unconscious. The Defenders keep watch over them. Sophia notices something strange about Morlan but says nothing at the time. Grant decides to ask about it later.
- Sophia suggests that they have lunch and the two sit and talk for some time. They enjoy each other’s company. Grant asks about the Defenders and Sophia explains that Morrison (aka Professor Morrison) has been trying to find ways to protect Marindar without relying upon the Lords. She notes that the helm which Morlan currently wears is a copy of one of the artefacts held in the Central Museum. Sophia appears concerned by the development but Grant does not pry further. One of Sophia’s attendants arrives and tells her that they have found Ethan. He is on his way back to the city.
Ethan and Galatea
- Ethan followed Galatea to the second floor of a Marindan residence, and Ethan finds himself surrounded by luxury that he has not seen in a long time. As he looks around the place, he asks Galatea about herself. She can fly - can everyone fly here? Why was this place under attack? Ethan has left behind his superheavy sword in the plaza and has no weapon except for a lightsaber (GM’s note - yes, a lightsaber - more on that later) - but he is aware that the girl he’s talking to is acting like a deer in headlights. Ethan feels quite uncomfortable, but tries to pretend otherwise. He finds the bathroom, and asks if it has real hot water? She nods. He can hardly contain his excitement at this, and he quickly disappears into the bathroom for a hot shower. The layers of dirt, blood and grime that come off his body are many. But finally he is clean, and he wraps himself up in many white towels.
- Galatea is gone. Ethan is more than a little disappointed, and he takes a moment to ignite the lightsaber. Click-hummmm….. it glows green as it did before. He switches it off and puts it away.
- There is a small bowl of fruit and Ethan bites down into an orange-red piece of fruit. It tastes wonderful - he hasn’t tasted anything like it in a long time. As he looks around, he finds there are no power outlets, but there is a small kettle and what looks like tea. He quickly figures out the gesture to activate the kettle and it begins boiling some water.
- Then Galatea is back. She enters from one of the many balconies and offers him a bag which she has brought with him. Ethan’s eyes light up when he sees a razor, a comb and some fresh clothes. He asks her if she likes tea, and offers for her to ‘help herself’.
- Ethan cleans himself up further, and shaves for the first time in many months. His hair is still tangled but it is better than it was. He slips into a comfortable shirt and trousers that feel lighter than silk. Initially very pleased, he joins Galatea for a cup of ’cha’ but suddenly the enormity of everything hits him all at once and he begins shaking. Putting the cup down before he spills it, Ethan announces that he needs to get away. He cannot stay. Galatea is horrified by the sudden change in Ethan (it is almost a panic attack), and is unsure what to do. Ethan reiterates that he needs to get out of the city and he goes to a nearby balcony, only to find the streets are full of people. Ethan steps back - it’s too much. He has no Flight spell left, and he asks Galatea to help him. When Galatea asks where, Ethan says that he wants to go anywhere away from people, and then settles upon a hillside with green grass. Galatea nods, and carries him beyond the city limits.
- They land miles from the city walls, and Ethan walks barefoot through the lush green grass. Galatea is relieved that he seems to be more relaxed. Ethan talks some more with her, asking her all about Marindar, and herself. He takes his time, breathes deeply and regains his composure. At last, he says that it’s time for him to go back. Galatea offers to carry him, but he declines. He says that he should walk back into the city as it will make the transition easier for him. He admits that he’s been on his own for a long time and it’s a bit much.
There is a little bit more that happened - i.e.: Ethan returning to the city, meeting Sophia … but I think I’ll leave that to part of the Session 20 writeup.
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