I just thought I’d take some time to catalogue all of the realms and locations that we’ve fleshed out since starting this game. I have some key blurb behind each of these which I’ll post at a subsequent date (in the next few weeks)
Grand Stair Locations
Grand Stairway Section 0 - Proximate to Home Realm - first introduced in Session 1
Grand Stairway Section 1 – Near to Shadow Earth - first introduced in Session 2
Grand Stairway Section 2 – Further Afield - first introduced in Session 2
Grand Stairway Section 3 - The Approach to Marindar - first introduced in Session 14
Grand Stairway Section 4 - The Factory - first introduced in Session 20
Grand Stairway Section 5 - The Approach to Arcadia - first introduced in Session 24
Grand Stairway Section 6 - The Approach to Ineswitrin - first introduced in Session 24
Grand Stairway Section 7 - Marble Halls - first introduced in Session 26
Grand Stairway Section 8 - The Shadowed Passages - first introduced in Session 26
Grand Stairway Section 9 - Guarded Landing - first introduced in Session 26
Grand Stairway Section 10 – Proximate to Xalya - first introduced in Session 4
Realms
Realm 0 - Shadow Earth 1986 (Brown Door) - first introduced in Session 1
Realm 1 - The Middle Kingdom (Red Door) - first introduced in Session 1
Realm 2 - Middle Earth (Grey Door) - first introduced in Session 1
Realm 3 - Tyndam (Green Door) - first introduced in Session 1
Realm 4 - The Curiosity Shop (Brown Door) - first introduced in Session 2
Realm 5 - The Bar (Brown Door) - first introduced in Session 2
Realm 6 - The Alleyway (Grey Door) - first introduced in Session 2
Realm 7 - The Dragon Hoard (Green Door) - first introduced in Session 2
Realm 8 - Abandoned Building (Grey Door) - first introduced in Session 2
Realm 9 - Forest Retreat (Green Door) - first introduced in Session 2
Realm 10 - Versais (Blue Door) - first introduced in Session 2
Realm 11 - Xalya (Brass Door) - first introduced in Session 4
Realm 12 - City Seven (Green Steel Door) - first introduced in Session 4
Realm 13 - Hell World - first introduced in Session 8, Part 2
Realm 14 - Heavenly Garden - first introduced in Session 10
Realm 15a - The Gateway to Marindar (Grey Door) - first introduced in Session 14
Realm 15b - True Marindar (Grey Door) - first introduced in Session 16
Realm 16 - Cepharus 7 (Metal Door) - first introduced in Session 20
Realm 17 - Einland (Rustic Brown Door) - first introduced in Session 20
Realm 18 - Arcadia (Green Door) - first introduced in Session 16
Realm 19 - Nebraeska (Brown Door) - first introduced in Session 24
Realm 20 - Frigia (Stone Door) - first introduced in Session 26
Realm 21 - Shatterlight (Gold Door) - first introduced in Session 16
Realm 22 - Elara (Blue Door) - first introduced in Session 16
Realm 23 - Skamino (Blackened Door) - first introduced in Session 16
Realm 24 - Telluria (Wooden Door) - first introduced in Session 16
Realm 25 - Peladon (Metallic Door) - first introduced in Session 16
Realm 26 - Aperre (Oaken Door) - first introduced in Session 16
Realm 27 - Ineswitrin (Wooden Door) - first introduced in Session 16
Lords of Gossamer and Shadow is a Diceless role-playing game by Jason Durall which is published by Rite Publishing. David and I have been running this game since 24th July 2013 and the game is now in its 11th year. David plays Grant, and I play Ethan. We started as 30-point characters, two friends on the Grand Stair, exploring new worlds. Over many years of gameplay, these two characters have evolved into powerful Lords of Gossamer.
Grant and Ethan
Grant (left) and Ethan (right), with Macavity the Cat
Showing posts with label Grand Stair Locations. Show all posts
Showing posts with label Grand Stair Locations. Show all posts
Sunday, 2 March 2014
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